ARTICLE: From student to professional – advice for the road ahead By Ella Romanos|2020-10-28T12:04:10+00:00October 28th, 2020|Tags: article, design, development, emelie, production| Read More
ARTICLE: Living Price and Promotion: Designing your live ops around what players actually value By Oscar Clark|2020-08-06T11:41:13+00:00August 6th, 2020|Tags: article, design, development, launchandbeyond, liveops, oscar| Read More
ARTICLE: What is LiveOps, anyway? By Oscar Clark|2020-06-23T12:03:49+00:00June 23rd, 2020|Tags: article, development, launchandbeyond, liveops, oscar| Read More
ARTICLE: Top Five Tips For Creating An Effective Pitch Deck By Ella Romanos|2020-05-21T15:37:09+00:00May 19th, 2020|Tags: article, development, ella, finance, predevelopment, projectfinance| Read More
ARTICLE: Let’s Play Together: Building Games Communities By Oscar Clark|2020-05-21T15:39:28+00:00March 17th, 2020|Tags: article, design, development, launchandbeyond, monetisation, oscar| Read More
ARTICLE: Hypercasual vs GAAS – Lessons For Lean #Gamedev By Oscar Clark|2020-05-21T15:39:36+00:00January 27th, 2020|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Straight Talk On Funding – Five Top Tips By Ella Romanos|2020-03-20T18:23:54+00:00November 25th, 2019|Tags: article, development, ella, finance, launchandbeyond, monetisation| Read More
ARTICLE: Adapt Or Disrupt: A Practical Guide To Surviving In A Golden Age Of Games By Oscar Clark|2020-03-20T18:23:10+00:00January 28th, 2019|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: The Future Of Blockchain Gaming: It’s A Question Of Design By Oscar Clark|2020-05-21T15:40:12+00:00December 26th, 2018|Tags: article, development, indevelopment, monetisation, oscar| Read More
ARTICLE: A Guide To Barebones Monetisation In Mobile Games By Oscar Clark|2020-03-20T18:13:40+00:00November 14th, 2018|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: The Anatomy Of A Token By Oscar Clark|2020-05-21T15:40:33+00:00September 19th, 2018|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Managing Stakeholders: A GameDev Guide By Ella Romanos|2020-05-21T15:40:44+00:00March 6th, 2018|Tags: article, ella, indevelopment, production| Read More
ARTICLE: Executive Production: A Fresh Set Of Eyes By Oscar Clark|2020-03-20T18:10:20+00:00October 3rd, 2017|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Six Ways To Make The Most Of Video Games Tax Relief By Ella Romanos|2020-05-21T15:40:57+00:00June 21st, 2017|Tags: article, design, development, ella, indevelopment, monetisation| Read More
ARTICLE: Analytics & The Player Lifecycle By Oscar Clark|2020-03-19T13:58:48+00:00May 3rd, 2016|Tags: article, design, development, launchandbeyond, monetisation, oscar| Read More
ARTICLE: Public Grants: What Sort Of Projects Get Funded? By Ella Romanos|2020-03-20T18:05:35+00:00October 5th, 2015|Tags: article, development, ella, finance, grant, indevelopment, projectfinance| Read More
ARTICLE: Games Made For Sharing: Social Game Design By Oscar Clark|2020-03-20T18:11:44+00:00September 1st, 2015|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Design-Driven In App Purchases: Creating Sustainable Monetization By Oscar Clark|2020-03-20T17:58:51+00:00June 23rd, 2015|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Managing Your Time By Ella Romanos|2020-05-21T15:41:25+00:00May 11th, 2015|Tags: article, ella, indevelopment, production| Read More
ARTICLE: Valuing A Startup For Investment By Ella Romanos|2020-05-21T15:42:18+00:00May 5th, 2015|Tags: article, development, ella, finance, predevelopment| Read More
ARTICLE: A Designer’s Guide To Using Video Ads By Oscar Clark|2020-05-21T15:42:02+00:00April 15th, 2015|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: The Pitfalls of Building a Team By Ella Romanos|2020-05-21T15:41:58+00:00November 11th, 2014|Tags: article, ella, indevelopment, production| Read More
ARTICLE: The Players Journey By Oscar Clark|2020-05-21T15:41:54+00:00October 13th, 2014|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Project Management: There Is No Right Or Wrong By Ella Romanos|2020-05-21T15:42:25+00:00September 3rd, 2014|Tags: article, development, ella, indevelopment, production| Read More
ARTICLE: How To Write A (Useful) Game Design Document By Ella Romanos|2020-05-21T15:42:31+00:00August 18th, 2014|Tags: article, design, ella, predevelopment| Read More
ARTICLE: Are We Spellbound By Games – Asking Questions About Habit Forming Design By Oscar Clark|2020-03-19T14:34:44+00:00August 13th, 2014|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Taking The Plunge: From Work-For-Hire To Making Your Own Games By Ella Romanos|2020-05-21T15:42:39+00:00July 24th, 2014|Tags: article, development, ella, indevelopment, production| Read More
ARTICLE: Getting Funding For Your Game By Ella Romanos|2020-05-21T15:42:51+00:00May 13th, 2014|Tags: article, ella, finance, predevelopment| Read More
ARTICLE: Moving Past The Start-Up By Ella Romanos|2020-05-21T15:43:05+00:00June 21st, 2013|Tags: article, design, development, ella, indevelopment, monetisation| Read More
ARTICLE: Why A Good Portfolio Is Not Enough By Ella Romanos|2020-05-21T15:43:10+00:00August 28th, 2012|Tags: article, design, development, ella, indevelopment, monetisation| Read More